![]() ![]() This has in part lead to even greater disappointment that Diablo Immortal is next in line, although Diablo 4 is undoubtedly still on the way. Unfortunately for Diablo Immortal, the clamour for a Diablo 4 announcement has been high, even though Blizzard dismissed the possibility of the sequel being announced at Blizzcon 2018. Command & Conquer Rivals, too, received a negative reaction on announcement, again based around an attempt to force a classic game into a mobile format without sight of another 'true' entry. One look at some of the worst examples of mobile games based on existing franchises, such as EA's Dungeon Keeper Mobile and Theme Park Mobile, shows that a big name can be used to shovel in terrible pay-to-win tactics. So it’s us taking inspiration from some of the work they’ve done already.For a long time, video game fans have been wary of mobile games based on beloved properties, and sometimes this caution has been justified. ![]() "Less so in the West, but we’re now starting to see some games that are bringing that mechanic to the West. “In the East, that control method is becoming ubiquitous, and it’s becoming ubiquitous because it’s very natural, and it feels great," he said. ![]() ![]() Undeniable similarities in UI between Immortal and Crusaders of Light ( read more about that here) were simply a result of the control scheme NetEase had adopted in previous games becoming "ubiquitous". He said that the art and assets for new game were themselves completely new, and that Immortal was "purpose-built from the ground up". Lastly, Adham headed off accusations that Diablo Immortal was just a reskin of another game by NetEase, which Blizzard has partnered with for Immortal's release. "The truth is that we have multiple Diablo teams working on multiple unannounced Diablo projects even after announcing. "I know our community here, there’s a concern that we are focused on this instead of that," he said. That never materialised, but Adham moved to reassure fans that Blizzard was still working on "multiple unannounced Diablo projects", and said that the development of Immortal would not distract from whatever was coming next. ![]()
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